Thursday, October 30, 2008
Color Sketches 2
So here are some more color sketches. Clearly i took them a little far beyond sketching, but its really easy to get into it. I love photoshop, when its not crashing.
Tuesday, October 28, 2008
Color Sketches
Here are some color sketches done with some photomashing. Im not sure if thats the correct term but bascially you take shapes from a photo and then move them around looking for interesting shapes they create. So bascially trying to create images with photos without just using them literally, like not just putting a picture of a mountain into your image, using the shape of it to be something else. (the mountains on the 4rth one are painted and the shape was made using the lasso tool). I think the first one fails to do this, but became an interesting photoshop collage of images. The fuselage of the vehicle started as a boat. These where probably more detailed then we had to do.
Saturday, October 25, 2008
Enviornments
Here are a couple gray scale environments. The second one is a fine tuned version of one of the previous sketches.
Friday, October 24, 2008
Avatar 2099
Thursday, October 23, 2008
The Infected
Fleshbabies
Zombies
Zombies
These are what the hero will fight. All of them are related, and came from a virus. The tree goes infection> Zombie> Eggsack> Fleshbabies> and then evolution into any number of creatures, borrowing DNA from living things. Had fun with these, done all in photoshop. They may change pending a crit.
Also, heres a color test on a sketch of fangtooth:
Monday, October 20, 2008
Western Style...
So heres the second version of the badass. Now He actually looks like what hes suppose to; a cowboy of some sort, or at least a man of the old west.
Saturday, October 18, 2008
Enviornment Sketches
Tonal value studies of imaginary environments done in photoshop. The focus was to create environments that strictly follow the value degradation with space, as well as working on composition. Some how i wound up doing way more fantasy images then planned. Ultimately i think they where more fun, so i kept doing them. I guess all of the fantasy images fall into some sort of plotline that would be cool for a game, thus, the boss fight:
My favorite one is at the very top, the 'Rock Forest'. There will be more later.
Friday, October 17, 2008
Robot Thumbnails!
Sunday, October 12, 2008
Supreme Badass v1.0
Thats pretty what much he is. This design will change a lot by the time I am done. Didn't need to g all out with the rendering, but it was good practice like the previous studies, in understanding the shapes of the face and how they can be made to be distinct. His story is that he is a late 1800s cowboy who gets transported into present day and has to fight monster aliens from the future that have come back in time. It sounds wonky, but my quest here is to only make things that look good, and are functional for the subject matter. Not to mention he is a total badass, who'll cut you down with a glare. I came up with a fun story for the scar on his face. When asked, he said it was from a small grizzy bear. Until he fought back, then it was just dead. Badass.
As instructed, his re-design will be more distinct, and focus on giving him more character attributes related to the fact that he is a cowboy.
Also this is what he looks like in a hat, the same hat he had on during the grizzly attack. It still works as a hat so he kept it:
Badass.
Thumbnails!
Here are some Thumbnails I at the beginning of last week. I was planning on doing more for practice but had other work to do. The theme [for most] of these was "overgrown" . I did almost all of them in 16x9 format, and I was reminded that there are other screen ratios. So I also have 4 in anamorphic windscreen, er approximate. I should have, and will do more as that allows for much more epic images. epic!
Most of the earlier ones are tooooo busy, after reading a bit of Hans Bacher's 'Dream Worlds' i toned it down a notch and tried to focus more on shapes. Except for the last two. hah.
Wednesday, October 8, 2008
SURPRISE!
Says the Party Monster.
Needed a break from everything else. I doodled his head on a thumbnail I working on, and then decided later go go and sketch his body out. I might do a more detailed rendering later, but for now heres this. The more detailed one will most likely have body parts here and there and a martini glass in one of his hands.
'class' work is starting to pick up so my time for personal work and posting on here will probably be limited to once a week. With the exception of this guy, or girl, or whatever. PARTY MONSTER!
'class' work is starting to pick up so my time for personal work and posting on here will probably be limited to once a week. With the exception of this guy, or girl, or whatever. PARTY MONSTER!
Friday, October 3, 2008
Happy
Wednesday, October 1, 2008
Red Sweater
From random internet photo, no color picking.
Another day, another digital painting. I think I like this one better because of the lighting. Yellow (sun) light just looks better. This started the same as the other, frustrating and all over the place. It is a bit more difficult for me to draft on a tablet then on pencil and paper, but with more practice I should get over that.
I might do some more, once you get past the frustrating phase, this is pretty fun. Not to mention good practice.
Also, I visited Blizzard headquarters today, its pretty amazing and castle-like (well, 3 castles). Theres a bunch of really nice and talented people there; a pretty well functioning company thats for sure.
Gnight.
Another day, another digital painting. I think I like this one better because of the lighting. Yellow (sun) light just looks better. This started the same as the other, frustrating and all over the place. It is a bit more difficult for me to draft on a tablet then on pencil and paper, but with more practice I should get over that.
I might do some more, once you get past the frustrating phase, this is pretty fun. Not to mention good practice.
Also, I visited Blizzard headquarters today, its pretty amazing and castle-like (well, 3 castles). Theres a bunch of really nice and talented people there; a pretty well functioning company thats for sure.
Gnight.
Subscribe to:
Posts (Atom)