Sunday, November 2, 2008

Irony



"I'm not impressed" said the raccoon.


Someone said this would be a funny picture. They where right.

More Color!

I spent a lot longer then i wanted to on this one. Originally it was one of the color sketches, but I kept fiddling with it. I think i got too caught up in the fiddling on details, working in isolated areas and didnt always check to make sure what i was doing was working for everything else. It looks pretty good small (and from a distance) so I im happy with it.



Here is a a little preview of another thing im working on. I blocked out all the colors and composition pretty quickly, and now its just a matter of deciding on what level to take it to. If i have time hopefully I can finish it early this coming week.






This has definitely been a very busy, productive week. One of many to come.

Thursday, October 30, 2008

Color Sketches 2





So here are some more color sketches. Clearly i took them a little far beyond sketching, but its really easy to get into it. I love photoshop, when its not crashing.

Tuesday, October 28, 2008

Color Sketches






Here are some color sketches done with some photomashing. Im not sure if thats the correct term but bascially you take shapes from a photo and then move them around looking for interesting shapes they create. So bascially trying to create images with photos without just using them literally, like not just putting a picture of a mountain into your image, using the shape of it to be something else. (the mountains on the 4rth one are painted and the shape was made using the lasso tool). I think the first one fails to do this, but became an interesting photoshop collage of images. The fuselage of the vehicle started as a boat. These where probably more detailed then we had to do.

Saturday, October 25, 2008

Enviornments

Cave City



Rock Forest



Here are a couple gray scale environments. The second one is a fine tuned version of one of the previous sketches.

Friday, October 24, 2008

Avatar 2099



For fun, and a sketch challenge at my old school. I think it would be entertaining. The rest of the work is going good, I should probably get back to it...

Thursday, October 23, 2008

The Infected

Fangtooth



SpiderSnake



Fleshbabies



Zombies



These are what the hero will fight. All of them are related, and came from a virus. The tree goes infection> Zombie> Eggsack> Fleshbabies> and then evolution into any number of creatures, borrowing DNA from living things. Had fun with these, done all in photoshop. They may change pending a crit.


Also, heres a color test on a sketch of fangtooth:


Monday, October 20, 2008

Western Style...


Version 2


So heres the second version of the badass. Now He actually looks like what hes suppose to; a cowboy of some sort, or at least a man of the old west.




1898

Saturday, October 18, 2008

Enviornment Sketches



Tonal value studies of imaginary environments done in photoshop. The focus was to create environments that strictly follow the value degradation with space, as well as working on composition. Some how i wound up doing way more fantasy images then planned. Ultimately i think they where more fun, so i kept doing them. I guess all of the fantasy images fall into some sort of plotline that would be cool for a game, thus, the boss fight:



My favorite one is at the very top, the 'Rock Forest'. There will be more later.

Friday, October 17, 2008

Robot Thumbnails!



Thats pretty much what they are. Bipedal for the most part. Theres one quadruped in there somewhere. Joints are indicated using small circles. In some cases its subtle, in others its just a circle. Had fun doing them, mostly because I like robots.

Sunday, October 12, 2008

Supreme Badass v1.0



Thats pretty what much he is. This design will change a lot by the time I am done. Didn't need to g all out with the rendering, but it was good practice like the previous studies, in understanding the shapes of the face and how they can be made to be distinct. His story is that he is a late 1800s cowboy who gets transported into present day and has to fight monster aliens from the future that have come back in time. It sounds wonky, but my quest here is to only make things that look good, and are functional for the subject matter. Not to mention he is a total badass, who'll cut you down with a glare. I came up with a fun story for the scar on his face. When asked, he said it was from a small grizzy bear. Until he fought back, then it was just dead. Badass.

As instructed, his re-design will be more distinct, and focus on giving him more character attributes related to the fact that he is a cowboy.

Also this is what he looks like in a hat, the same hat he had on during the grizzly attack. It still works as a hat so he kept it:
Badass.

Thumbnails!




Here are some Thumbnails I at the beginning of last week. I was planning on doing more for practice but had other work to do. The theme [for most] of these was "overgrown" . I did almost all of them in 16x9 format, and I was reminded that there are other screen ratios. So I also have 4 in anamorphic windscreen, er approximate. I should have, and will do more as that allows for much more epic images. epic!

Most of the earlier ones are tooooo busy, after reading a bit of Hans Bacher's 'Dream Worlds' i toned it down a notch and tried to focus more on shapes. Except for the last two. hah.

Wednesday, October 8, 2008

SURPRISE!

Says the Party Monster.




Needed a break from everything else. I doodled his head on a thumbnail I working on, and then decided later go go and sketch his body out. I might do a more detailed rendering later, but for now heres this. The more detailed one will most likely have body parts here and there and a martini glass in one of his hands.

'class' work is starting to pick up so my time for personal work and posting on here will probably be limited to once a week. With the exception of this guy, or girl, or whatever. PARTY MONSTER!

Friday, October 3, 2008

Happy



So here is round 3. It was intense, but I made it. Its interesting because each one I do makes me want to do more.

Still using photoshop and creating colors without color picking.

Wednesday, October 1, 2008

Red Sweater

From random internet photo, no color picking.

Another day, another digital painting. I think I like this one better because of the lighting. Yellow (sun) light just looks better. This started the same as the other, frustrating and all over the place. It is a bit more difficult for me to draft on a tablet then on pencil and paper, but with more practice I should get over that.

I might do some more, once you get past the frustrating phase, this is pretty fun. Not to mention good practice.



Also, I visited Blizzard headquarters today, its pretty amazing and castle-like (well, 3 castles). Theres a bunch of really nice and talented people there; a pretty well functioning company thats for sure.

Gnight.

Tuesday, September 30, 2008

Digital Self

100% Photoshop. Used photo reference, though NO color picking.


Detail:



This was sort of a "try painting in photoshop" type exercise. I approached it as if i where working on a pastel drawing. Had I picked colors directly from the image i was looking at, I would have limited my color options drastically. Usually while doing a pastel drawing I will try to utilize as many of the colors that I can actually see in the figure or image. Which in reality is a lot, but photos usually can't capture as much as the naked eye. So for this I sort of pushed what little information was there, and just used hues/tones that had appropriate values for their locations.

This was fun, I think I'll Do another.

Thursday, September 25, 2008

Into the Future!


Photoshop over pencil sketch, its the future.



So now I live in Pasadena, In a really sweet 112 year old Victorian house. In a few days Ill be going down to Laguna College of art for the 2 Day opening workshops for the Concept Design Academy. In addition to classes there I am taking a class at Gnomon for digital painting. These are all great because they are night and weekend classes, as the instructors actually have working lives. The professor for the Digital painting class is Hugo Martin, interestingly enough we will be classmates in a class taught at the concept design academy by James Paick, who offered to teach another section due to popular demand. The same day as the new section was announced it filled up. So im fortunate to have the opportunity to take his Enviornmental Design Class. Im also taking a class on drawing mechanical things like vehicles and mechs with John Wu, . Finally I will be taking a class called Entertainment Projects. In meetings with Kevin Chen, founder of CDA, he explained it as a class where you go through simulated projects you may encounter in the real world. It will be taught by Carlo Arellano. I'm pretty much going to have an insainly full schedule for the next ten weeks. Of course its going to be very exciting, and I have spent some time scowering craigslist to create a pretty sweet work area. No going back now, haha.


Also this past weekend I visited San Francisco. I saw many friends, some from as far back as highschool, and made some new ones here and there. One of which is a very talented artist, Kinman Chan. His work ethic and thought process where very interesting to experience first hand, as well as just hanging out in general. Hes got pretty much every video game system and movie ever made in his house (thats an exaggeration and I'm pretty sure he only plays rock band) . Really though, as many artists I have encountered in this field, very knowlagable and down to earth.

Since I spent so much time talking about it, heres some of the CDA brochures including the opening weekend workshop (I think most everything is full by now, but you can check the CDA website and blog):






Time for learning!