Wednesday, September 14, 2011

Resistance 3 Round 2






 Random Props





Here is a bit more variety of types of concepts for R3. I also included some sketches of the Washington Square concept from the previous entry. There's a turret here that you'll see if you go up against higher levels in Multiplayer (which here are now quite a few. ) . The radio looking thing is an actual recording device from the lade 40s/ 50s that I redesigned a bit to help match what it is used for in the game, though you just pick these up and they help tell you stories about the world.

The first image in the entry is a chimera Interior that was suppose to be the inside of a machine that carried you around. The chimera wall is really massive and impressive in-game. Note the scale of the red marks in relation to the structure. Massive. There are quite a few more things to share, and in a few weeks, or months, I'll do an entry about the Terraformer, which I spent most of my time on the project on.

Get the game! :D

-Colin

Thursday, September 8, 2011

Resistance 3 Concept Art




 Here are a few concept pieces I did for Resistance 3. The first few images are for the first section of the game seen in the trailers. The other couple are early concepts for later campaign levels. The planet is seen in the opening/loading cinematic and you can see it through a giant 'wormhole' in the sky that you're fighting to close. You wind up seeing the destroyed version of this several times in the game.

Below are some props for various Multiplayer (MP) modes and the campaign. The turret is special to the MP mode 'Breach' where they protect a core that the enemy team is trying to destroy. Below that is an early version of a chimera set piece. The last prop is from the MP mode 'Chain Reaction' and if the enemy team activates it after a base dug of war with your team, you loose.




I have a ton of other images that I'll upload later. Some of them are sketches and pretty much all the ammo pick ups etc that you see in the game. There are more images from some later levels, but I want you to check those out for yourself first :) . So go get Resistance 3 so you can check it out for yourself! 

Until then, keep on drawing! 

-Colin

Tuesday, September 6, 2011

Resistance 3 Launch


Resistance 3 is Finally out!!!  This is the first game I've seen go from a written idea to release in my time in the industry (Ratchet and Clank a Crack in Time was already started when I joined Insomniac). I am proud of my team and the work we did on this. I'm totally bias in saying this, but it is definitely the best Resistance game! I can say from an art standing we all worked very hard to create well crafted spaces in the environment. It also has a sweet multiplayer competitive, and campaign co op!

This is a painting for the weather FX of the Chimeran Terraformer approaching Haven , OK, where our hero and his family are holding out. Not for long....

I could go on and on, but you should check it out.
Also heres the launch Trailer:


Until next time! Or when I have time to upload more work!!

-Colin

Sunday, August 28, 2011

Double Trouble


A couple weapons from last week. One is a bit 'Resistance' themed, the other is more compact sniper. Theres a bit more photo ref in the first one, the second one is mostly drawing. Love me some guns! (not to scale with each other btw)

9 days to R3!!! Almost there!!!

Monday, August 22, 2011

Crayons are Tasty!


Here is a story plate from Ratchet and Clank: a Crack in Time, aka RCF2. As I'm counting down the weeks to Resistance 3's launch (Two more weeks!(or so) I've been looking through my old images and found this gem. In the game you see this at a point where Nefarious is going crazy and trying to find himself. This was a render over an in game model to bring it up a bit higher quality for this story image. The best part of this, however, was 'developing' a 'crayon brush' . Then drawing these lovely wall decals....

Of all the images, this shows the extreme difference between the too franchises and how much fun it was to work on. Resistance 3 is going to be awesome and I hope everyone can check it out!

Friday, August 12, 2011

Wednesday, August 3, 2011

R3 Story Trailer



IGN.com has just uploaded a bunch of new videos including this sweet trailer for the story of R3!
only 1 month to go! (give or take a few days)

I recommend watching this on youtube in HD!!



heres a link to the rest of the recent IGN coverage : http://ps3.ign.com/articles/118/1185990p1.html

Now to get back to drawing....

Thursday, July 28, 2011

New Town


A small thing started this past Sunday. Keep it up!

Monday, July 25, 2011

The Batmobile



Just for fun! Love me some batman!!

Wednesday, July 20, 2011

The Journey Continues







So here we have a collection of images i've been noodling away on after work when I have time. Things have been very busy at work as we approach the launch date for Resistance 3 (9/6/11) as well as production of Overstrike. These where started at various times and other then the last landscape I concider these to be 'done' or rather im not going to work on them anymore.

Also for resistance there have been a TON of great previews coming out from all over the web. IGN has a nice preview (here) as well as a neat article describing R3 as "The Road" of video games (here).

We are very excited to see how everyone responds to the game, though I'll say of the games I've worked on so far in the industry, I am the most proud of this one, all Insomniacs should be proud! Also, currently playing the only beta, super fun.

Also Also went to E3 this year, saw a lot of neat games, but seriously, most excited for Sonic Generations. All the power of modern consoles, going into revisiting the classic game play we know and love that is Sonic the Hedgehog. And of course Battlefeild 3.

Take care until next time!

-Colin

Bonus! Original tank sketch and Golf cat!





Wednesday, June 8, 2011

New Insomniac Game!!


Finally, here is "Overstrike" , our new game!! Also our first multi-platform game!!

Thanks to our friends at Blur Studios for making this AWESOME trailer!!




And heres a Link to the trailer!! On Youtube!

The characters where designed by Carlo Arellano and Rodrigo Riberio, Darren Quach handled the gadgets and FX, I handled the guns and some props in the environment, Blur did an awesome job with everything else!

Check out the Overstrike Website and Facebook page!



In other news, R3 has had a great presence at E3! On Monday a great Playstation Move + lightgun + R3 Bundle was announced, as well as a new 24 inch Playstation Brand Sony 3D tv that includes a copy of the game. Outside E3, there was a Nike store that was completely decked out for R3, and included a demo of the game. Also the Blu-Ray of Battle LA comes out later in the year with a demo of the game. Thats all for now!


Have a good day!!!

-Colin

Tuesday, May 31, 2011

Resistance 3 Box Art


Heres a couple more!


Thanks Olly!!

Get the game 9/6/11!!

Thursday, January 27, 2011

Future City

Future City. I want to go to there.







These Sketches are Unrelated:



Bonus!



Dancy Dog!


Have a good one!

Friday, January 7, 2011

Alien Tech




Me + V2 Marksmen

Designed by Darren Quach and has some additional design stuff from Carlo Arellano. This was one of the replica's used in the Live Action Trailers for Resistance 3.

Also this week is the start of the 3rd year at Insomniac! So far its been totally awesome, and we have a few awesome projects in the works so it stays fresh!

Happy new year everyone!

Friday, December 24, 2010

Merry Christmas and Happy Holidays!


Have a safe Holiday season!!


Also Check out these sweet images from Resistance 3!!


And the VGA Directors Cut trailer!!

http://blog.us.playstation.com/2010/12/16/resistance-3-watch-the-vga-trailer-directors-cut/

The games coming along quite well! Until Next time!!

-Colin

Wednesday, October 6, 2010

Game Informer Cover

Game Informer November Cover



The Full Spread.


Game Informer Article

Looks like Game Informer Announced today their cover for November. We're really excited and proud that it is Resistance 3. This was a collaboration between Carlo Arellano and Tae Choi, both senior members of our concept team. Look for the upcoming issue at a Gamestop near you or your mailbox for details on the game. (also it looks like there's some info on the last guardian in there too which is also pretty cool )

Hope Everyone's having a good time with work and classes! Until Next time!

-Colin