Thursday, November 27, 2008

Old Town


So This is something i started last two weekend ago, but wasnt really able to work on it or other things since my computer died. A a week, and a new computer, later, ive made some ehadywa on it. Probably lots more little things to do, but for now here it is. Also here is the basic sketch where it started.


And here are a few quick sketches, just to keep my mind working in between the longer works.

Also, HAPPY THANKSGIVING! Im currently working on some revisions on older works, trying to bring them up a notch based on peer and instructor crits. You can only do better.

Tuesday, November 18, 2008

Valley of the Ancients


Started it yesterday, finished it last night. So far there are no photos in there. So i guess its more of a straight up painting. Lord of the Rings-ish for sure. I might go back and add textures/folieage. This was originally going to be one of the 'Overgrown' series, but i wanted to see what it looked like without plants. Though one could say the castle is fairly overgrown. I imagin it was carved out of the rock, and then they added to it.




Heres where it started. I think i made a good choice by changing the color scheme.

Saturday, November 15, 2008

Overgrown# 2



"The Lost Land"

This one was fun. Originally there was to be a space ship flying through this environment, following the river. I replaced that with some flying critters, and a raptor. At that point it changed into "lost land". More so a reference to the old Turok Games for n64. Id like to see them return to a place like this. No pictures where used as they are, except for maybe some fo the surface of the water. Everything else is mashed up and as it was originally.

I'd visit this place.


Also, heres the Sketch where it started:


When you look at both of them small like this it looks like i didn't do too much. hah.


Thursday, November 13, 2008

Overgrown #1


This is one of several I hope to do for this weekend; assuming i have time with all my other work. I am pleased with how this one turned out. Its some sort of ruins on an alien world. This sort of combines two ideas from my sketches from yesterday, towers that seem to support something massive, and the sort of open thing. Though in the sketches i had a light coming from within. I might add a subtle amount of light later, but for now its fine as is.

Wednesday, November 12, 2008

Some Progress


I have been able to work a little more on this space. I plan to go back in when theres time and mess with my mark making so its not as systematic. Most likely by adding in some photo textures. It is very easy to get lost in color.


No these guys are technically "Color Sketches 3" But they are different in that they where done straight up just painting. I had a vague idea of what i was looking for eaith each one before I started, and i tried to get there as fast as possible by blocking in shapes, and adding a couple details here and there. Cutting out the whole photo thing really saves a lot of time. If I could id just like to be able to a ton of these a day. Unfortunately this wasn't even part of an assignment and was just experimentation, so I'll have to work a little extra now on the actual stuff. hah. Though not directly for my current assignment, these will serve as some idea for the direction of color and composition I'll be going in next. The theme word for these is 'Overgrown" .








until next time, peace.

Tuesday, November 11, 2008

Dragon


So this is another one of these shiny cars. Mostly a study of rendering the surface. As with all of these I've been working over quick sketches, sort of sculpting the detail with the rendering. Because of the amount of work I have this guys going to stay how he is until I have the time to tweek all the little things, and give him proper rims.

Friday, November 7, 2008

Push Bot Sketch


He can only push forward. He can't even turn his head. The upgraded version can pull backwards.




A quickish render over a sketch that wasn't going to get developed any further. He is symmetrical so your not missing anything. hah.

Wednesday, November 5, 2008

Coffee Shop


So this guy went from start to finish in a coffee shop. He isnt as well designed as his predacessor, which will stand through now matter how I try to render him, but for all the distractions he came out pretty well. He suffers from lack of continuity between shapes, and some car related proportional issues. He's sort of 'curvy muscle' but not in the cool way. Though at this point I am still more focused on learning this rendering process. I learned from this to never color your object the same color as the sky, then it doesn't stand out as well against the sky. haha.

I am in a coffee shop because I woke up this morning to the sound of water filling something up. I jumped up and realized that my ceiling light fixture was filling with water. I ran to get my land lord, and then waited there for a short while, trying to hold up the light fixture so it didnt fall and shatter, dumping the water everywhere (which wound up happening anyway). Long story short the power is still off in my room while they are working on fixing the problem. So I became uber behind on my work, thus tried to draw and render a car at a coffee shop. Once again, I think under the circumstances it turned out ok, haha. If and when I get to go home I will try another one.

peace.

*Edit* so this looks way different on my monitor at home compared to my laptop. oops. haah.

Speed Demon


This was sort of a focused render practice I did after watching a demo from a professor. I broke down his process and was able to replicate it on a vehicle of my own design. I also took a few steps more to completion since I had more time then the demo , though he was able to get really far really fast, hopefully with a few more practice rounds I'll be as fast. Side note, this is actually a really hardcore version of a car I designed last summer, which I think i drew subconciously. As with the portraits this wasn't looking so hot in the beginning, but given the time to figure things out I think it came together pretty well.

All photoshop, hopefully the first of many in this style.

Sunday, November 2, 2008

Irony



"I'm not impressed" said the raccoon.


Someone said this would be a funny picture. They where right.

More Color!

I spent a lot longer then i wanted to on this one. Originally it was one of the color sketches, but I kept fiddling with it. I think i got too caught up in the fiddling on details, working in isolated areas and didnt always check to make sure what i was doing was working for everything else. It looks pretty good small (and from a distance) so I im happy with it.



Here is a a little preview of another thing im working on. I blocked out all the colors and composition pretty quickly, and now its just a matter of deciding on what level to take it to. If i have time hopefully I can finish it early this coming week.






This has definitely been a very busy, productive week. One of many to come.

Thursday, October 30, 2008

Color Sketches 2





So here are some more color sketches. Clearly i took them a little far beyond sketching, but its really easy to get into it. I love photoshop, when its not crashing.

Tuesday, October 28, 2008

Color Sketches






Here are some color sketches done with some photomashing. Im not sure if thats the correct term but bascially you take shapes from a photo and then move them around looking for interesting shapes they create. So bascially trying to create images with photos without just using them literally, like not just putting a picture of a mountain into your image, using the shape of it to be something else. (the mountains on the 4rth one are painted and the shape was made using the lasso tool). I think the first one fails to do this, but became an interesting photoshop collage of images. The fuselage of the vehicle started as a boat. These where probably more detailed then we had to do.

Saturday, October 25, 2008

Enviornments

Cave City



Rock Forest



Here are a couple gray scale environments. The second one is a fine tuned version of one of the previous sketches.

Friday, October 24, 2008

Avatar 2099



For fun, and a sketch challenge at my old school. I think it would be entertaining. The rest of the work is going good, I should probably get back to it...

Thursday, October 23, 2008

The Infected

Fangtooth



SpiderSnake



Fleshbabies



Zombies



These are what the hero will fight. All of them are related, and came from a virus. The tree goes infection> Zombie> Eggsack> Fleshbabies> and then evolution into any number of creatures, borrowing DNA from living things. Had fun with these, done all in photoshop. They may change pending a crit.


Also, heres a color test on a sketch of fangtooth:


Monday, October 20, 2008

Western Style...


Version 2


So heres the second version of the badass. Now He actually looks like what hes suppose to; a cowboy of some sort, or at least a man of the old west.




1898

Saturday, October 18, 2008

Enviornment Sketches



Tonal value studies of imaginary environments done in photoshop. The focus was to create environments that strictly follow the value degradation with space, as well as working on composition. Some how i wound up doing way more fantasy images then planned. Ultimately i think they where more fun, so i kept doing them. I guess all of the fantasy images fall into some sort of plotline that would be cool for a game, thus, the boss fight:



My favorite one is at the very top, the 'Rock Forest'. There will be more later.